State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Horse Games Performance in Europe Q2 2024

Discover the performance metrics of the top 5 horse games on a unified platform in Europe during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 Horse Games Performance in Europe Q2 2024

ARTICLE BODY

In the second quarter of 2024, the top 5 horse games on a unified platform in Europe showcased diverse performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared:

Star Stable Online: Horse Game saw a mixed performance in terms of revenue and downloads. Revenue experienced fluctuations, starting at around $79K in the first week of April and dropping to approximately $50K by mid-April. A resurgence was observed towards the end of June, peaking at about $66K. Downloads also fluctuated, beginning at roughly 29K in early April and reaching a high of nearly 37K by mid-June. Weekly active users remained relatively stable, with a slight increase from 417K to around 446K by the end of the quarter.

Rival Stars Horse Racing demonstrated a steady revenue stream, starting at approximately $45K in early April and peaking at $56K by the end of the month. Downloads peaked at around 37K in late April but saw a decline to about 22K by the end of June. Weekly active users showed a notable increase, reaching a high of approximately 99K at the end of April before stabilizing at around 76K by the end of the quarter.

Horse Riding Tales: Wild World maintained a consistent revenue trend, peaking at about $21K in mid-May and stabilizing around $14K to $16K for the rest of the quarter. Downloads were stable, with a peak of approximately 28K in mid-June. Weekly active users fluctuated slightly, starting at 167K and ending at around 164K by the quarter's close.

Equestrian the Game showed varied revenue performance, with a significant peak at around $38K in early May before stabilizing around $15K to $21K towards the end of June. Downloads saw steady growth, from about 9K in early April to nearly 12K by the end of June. Weekly active users remained stable, fluctuating around the 95K to 100K mark throughout the quarter.

My Little Pony World experienced consistent revenue, generally hovering around the $5K to $6K range. Downloads showed a slight decline, starting at approximately 13K in early April and settling at around 8K by the end of June. Weekly active users were stable, maintaining a range of 165K to 176K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024